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Rad video tools
Rad video tools












rad video tools
  1. #RAD VIDEO TOOLS SOFTWARE#
  2. #RAD VIDEO TOOLS LICENSE#

With Unreal Engine 5 planned for a release later this year, complete with planned support for ninth-generation consoles, the time’s apparently right to bring aboard a company that’s known throughout the games industry for its talent with data compression.Įpic Games was founded in 1991, and was initially run out of CEO Tim Sweeney’s parents’ house in Maryland. Put simply: 4K graphics look good, but use up a lot of space, and delivering those graphics in a timely fashion without saddling the player with increasingly aggravating loading times is a significant development hurdle.

rad video tools

#RAD VIDEO TOOLS SOFTWARE#

The original acquisition announcement by Epic notes that given the increasing trends towards photorealism in games’ graphics, one of the major upcoming challenges will be producing compression software that can handle it.

#RAD VIDEO TOOLS LICENSE#

Other major RAD products include Granny 3D, a toolkit for building 3D games Telemetry, a profiler for real-time application performance and Miles, a middleware sound system named after its primary developer.Įpic bills its Unreal Engine as “the world’s most open and advanced real-time 3D creation tool.” Many companies from all over the world license versions of Unreal from Epic to make mainstream video games, including high-profile recent projects like Final Fantasy VII Remake, Gears 5, Minecraft: Dungeons, the forthcoming Vampire: The Masquerade – Bloodlines 2, and of course, Fortnite. We’re excited and humbled to join the amazing Epic team.” “We both believe that solid technologies enable developers to build beautiful, performant, and reliable experiences. “Our work with Epic goes back decades, and joining forces is a natural next step given our alignment on products, mission, and culture,” Jeff Roberts, founder and CEO of RAD, said in a statement. Bink has quietly powered an incredible number of games’ video cutscenes over the last 21 years or so. Further details of the deal, such as the cost of the acquisition, have yet to be officially disclosed. Based on the announcement, RAD’s ownership is simply changing hands, and it’s otherwise business as usual. None of its tools will become exclusive to games or products that use Epic’s Unreal Engine. Under the terms of the acquisition, RAD plans to continue supporting its current partners in games, film, and television production. “The RAD team includes some of the world’s leading compression, video and game dev tooling experts, and we are thrilled to welcome them to the Epic family.” “We know first-hand how impressive RAD’s compression technology is,” said Kim Libreri, Epic Games CTO, in a statement. RAD’s tools, notably, are already in use in current builds of Fortnite. “Together, Epic and RAD plan to integrate RAD’s powerful technology into Unreal Engine to benefit the developer community and gamers alike,” Epic said in its initial announcement. Oodle was recently licensed by Sony for use with the PlayStation 5, in a specialized edition called Oodle Kraken that - to use RAD’s term - “ supercharges” the PS5’s data loading. RAD also makes Oodle, a data compression utility that’s used to make games’ files smaller, for faster loading times and lower bandwidth costs. RAD launched a follow-up codec, Bink 2, in 2013. Bink, a specialized codec, has been used in more than 25,000 games on 14 different platforms, dating back to the end of the 1990s. If you’ve played any video game that was made in the last 21 years or so, there’s a good chance the game was using RAD’s Bink tool to encode its video files. RAD is one of those companies that runs under the radar, but has quietly influenced much of the modern games industry. (Epic Games Image)Įpic Games, the company behind Fortnite and the Unreal Engine, has acquired the game development toolset creator RAD Game Tools, headquartered in Kirkland, Wash. Fortnite is one of Epic Games’ top titles.














Rad video tools